Video Games

Global Market Trajectory & Analytics

MCP-1010

EXECUTIVE ENGAGEMENTS

OUTREACH

16523
Number of executives repeatedly engaged by snail & email outreach

INTERACTIONS

1653
Interactions with Platform & by Email

PARTICIPANTS

331
Unique # Participated

VALIDATIONS

149
Responses Validated*

COMPETITORS

145
Responses Validated*

BRANDS

2286
Responses Validated*
* Login for a full stack data experience

DATE

APR 2021

TABLES

207

PAGES

639

EDITION

19

PRICE

USD $5600


  

HIGHLIGHTS

The COVID-19 pandemic is taking video games to the next level as sequestered people around the globe escape to gaming to cope with the stress of lockdown and social distancing. The global market for Video Games is projected to grow at a CAGR of 9.3% to reach a market size of US$293.1 billion by 2027, after recording the highest growth spike of 15.6% and 12.4% in 2020 and 2021 respectively. The pandemic and its lockdown measures have emerged to be a boon to the video games industry as user engagement with video games and eSports spirals. Several gaming companies worldwide have recorded unexpected increase in revenues over the last couple of months. Video games are a source of distraction for people of all age groupsand number of hours spent per day gaming has increased significantly with the onset of the disease pandemic. In the United Sates over 25% of consumers plan to increase their spending on online games, while a sizable 63% voice intentions of not reducing planned spends.With lockdowns resulting in cancellations of live sporting events, there has been a rise in gamers playing online basketball and baseball games such as NBA 2K17 and Major League Baseball (MBL). Accelerating existing trends in the gaming industry, the first few weeks of the lockdown witnessed demand for Nintendo Switch console spike, leaving the company scrambling to keep up with demand.Hardware spending on games is growing at rates higher than software spending indicating addition of new gamers and expansion of the gaming population.

Health experts are giving the go ahead sign for video games as a beneficial stress buster during COVID times. Video games during a pandemic such as the current one helps people self-manage their social needs. They also aid in promoting mental wellness by enabling people and communities toconnect thereby preventing anxiety and depression. At a time when socialization norms are being rewritten, socialization through games is emerging into the forefront as a good for you behavior. Although over the years, the number of game purchases has reduced, average spending per game however has recorded healthily increases. Game developers are therefore critically focusedon increasing even further engagement per user in hopes of driving in-game micro transactions. The gaming industry is therefore making a marked shift from single game purchases towardsa recurring revenue model supported by a base of active users.Growing prominence of video games as a form of modern artistic expression and entertainment and acceptance of video gaming as an educative and meaningful leisure activity represents a major change in consumer perception that has and will continue to help expand the audience base in the market. The educational value offered by video games is resulting in the creation of a new trend called "Gamification of Education", where games are used as valuable high-tech teaching tool to impart 21st century skills such as creative thinking, problem solving and collaboration.

The market will continue to benefit from rapid developments in hardware and software gaming platforms and effervescent investments in the development of new game genre, ideas and titles.Few of the factors responsible for improved player engagement and thereby the increase in the number of active gamers worldwide include launch of virtual reality headsets and smartglasses that lend visual realism to games; development of graphic-intensive games with more engaging and digitally immersive gameplays; rise of social games with viral connections for more continuous engagement; launch of games with no pre-defined ends, with ample in-game rewards and continuous offline evolution of game characters designed for addictive play style; "Always On" sensors in electronic wearables, the ensuing rise of video game enablement on wearables and design of micro-engagement models targeted at grabbing player attention for just few seconds for an extreme user engagement. Asia-Pacific including China will remain a large and growing market worldwide led by factor such as expanding base of affluent middle class population with a high degree of technological sophistication; strong penetration of smartphones, mobile Internet and the ensuing popularity of wireless games, browser based games and downloadable games; growing preference for interactive entertainment; and escalating popularity of social games, free-to-play games and pay-to-play games.

SELECT PLAYERS

Activision Blizzard, Inc.; Blizzard Entertainment, Inc.; King Digital Entertainment plc; Apple, Inc.; Atari SA; BANDAI NAMCO Holdings Inc.; Bluestack Systems, Inc; Capcom Co., Ltd.; Disney Entertainment; Electronic Arts, Inc.; EA Sports; PopCap Games, Inc.; Facebook, Inc.; Google LLC; iWin, Inc.; Konami Holdings Corporation; Konami Digital Entertainment Co. Ltd.; Konami Gaming, Inc.; Nintendo Co. Ltd.; Riot Games, Inc; Roblox Corporation; Rovio Entertainment Corporation; Sega Holdings Co., Ltd.; Sony Interactive Entertainment; Supercell; Square Enix Holdings Co. Ltd.; Square Enix Ltd; Take 2 Interactive Software, Inc.; Tencent Holdings Ltd.; Tetris Holding, LLC; Twitch; Ubisoft Entertainment SA; Unity Technologies; Valve Corporation; Xbox Game Studios; Zynga, Inc.

SEGMENTS

» Platform (Mobile Games, Console Games, PC Games, Other Platforms) » Type (Offline, Online)

GEOGRAPHIES

» World » USA » Canada » Japan » China » Europe » France » Germany » Italy » UK » Spain » Russia » Rest of Europe » Asia-Pacific » Australia » India » South Korea » Rest of Asia-Pacific » Latin America » Argentina » Brazil » Mexico » Rest of Latin America » Middle East » Iran » Israel » Saudi Arabia » UAE » Rest of Middle East » Africa

TABLE OF CONTENTS

1. MARKET OVERVIEW
Influencer Market Insights
World Market Trajectories
COVID-19 Impact on Video Games Industry
EXHIBIT: To Cope With the Pandemic, Sequestered People Around the Globe Escape to Gaming: Average Increase in Time Spent on Video Games (In %) Feb-to-Apr-2020
Surge in User Engagement with Games
Potential Delays in Launch of New Games
Amidst COVID-19 Crisis, Gaming Industry Adapts to Remote Working Approach
Long-Term Implications for Gaming Industry
Video Games: An Introductory Prelude
Global Market Prospects & Outlook
Developing Markets Spearhead Growth in Video Games Market
Changing Demographics of Modern Players Sets Stage for Increased Consumption of Video Games
EXHIBIT: Global Gaming Market: Percentage Breakdown of Number of Gamers by Age Group for 2015 and 2019
Below 18 Years Gamers
Women Succumb to the Charms of Video Games
EXHIBIT: Global Gaming Market: Percentage Breakdown of Gamers by Gender for Years 2014 & 2019
Older Gamers Remain a Lucrative Demographic Segment
Rise in Perceived Educative Value of Video Games Fosters Growth in the Market
Video Games Software Market: A Review
EXHIBIT: US Video Games Market Breakdown (in %) of Revenue by Hardware and Software Segments for 2019
Digital Delivery Format Overshadows Physical Retail Games Market
EXHIBIT: US Market for Video Games Breakdown of Sales by Delivery Format for 2010 and 2019
Competitive Landscape
Leading Gaming Companies Worldwide
EXHIBIT: Global Video Games Market: Revenues (in US$ Billion) of Select Companies for 2019
Top Video Games of 2019
Game Developers Focus on Diversity
Mobile Gaming Market: A Competitive Perspective
Comparatively Low Entry Barriers Invite Scores of New Companies
Consolidation of Mobile Game Publishers
EXHIBIT: Leading Companies in the Global Mobile Games Market
EXHIBIT: Top Mobile Games Ranked by Revenues for January 2020
Outsourcing: An Antidote to the Predicament
Recent Market Activity
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
A Review of Notable Trends in the Gaming Industry
Gaming Industry Continues to Evolve Technologically
Innovations Fuel Growth for Video Games Market
A Glance at Select Innovations in Video Games Market
AI Innovations Transform Video Games
Blockchain Presents Benefits in the Video Games Sector
Innovations in Hardware
Serious Gamers Support Growth in Boxed & Digital Download Console Gaming Market
Digital Downloads Grow in Number
New Generation of Home Console Games with Unique Attributes Sustains Audience Interest
Cross-Platform Gaming
Launch of VR Variants to Help Consoles Market Stay Afloat
Action Games Genre Top Video Console Software Sales
Review of Major Video Gaming Consoles
Key Statistical Findings
EXHIBIT: Global Number of Gamers (in Billion) for the Years 2015, 2017, 2019 and 2021
EXHIBIT: Global Console Operating System Market (in %) for 2020
EXHIBIT: Top Selling Consoles Worldwide Until 2019
Boxed & Digital Download PC Games Software Battle Against Browser and Mobile Games
Digital Download Game Versions Grow at the Cost of Boxed PC Games
EXHIBIT: Gaming Platforms Attracting Developer Interest: % of Game Developers Working on a Game by Gaming Platform
EXHIBIT: All-time Best Selling PC Games Worldwide by Unit Sales as of 2019
Online Games Experience Sudden Surge in Traffic Amid Covid-19 Lockdowns
Mobile Gaming: A High Growth Market
Key Trends in Mobile Gaming Market
‘Hyper-Casual’: A Key Mobile Gaming Trend
Augmented Reality Enters the Mobile Gaming Space
Monetization of Mobile Games
Mobile/Wireless Gaming Software Downloads: A High Growth Market Segment
Continued Rise in Mobile Phone Users Drives Mobile Gaming
Consumer Mobile Usage Habits Foster Growth in Mobile Gaming Market
Opportunity Indicators
EXHIBIT: Global Market for Smartphones in Billions : 2016-2021
EXHIBIT: Smartphone Penetration Rate as a Share of Total Population
EXHIBIT: Share of Mobile Phones of the Total Internet Time: 2014-2020E
EXHIBIT: Percentage of Internet Users Using Mobile Phone Apps by Type
EXHIBIT: Percentage of Time Spent on Mobile Apps by Category for 2019
EXHIBIT: Percentage of Internet Users Playing Video Games by Device Type: 2019
EXHIBIT: Global Mobile Internet Market (2020E): Percentage Share Breakdown of Revenues for by Data Service Category
5G: Game-Changer for Mobile Gaming Industry
EXHIBIT: 5G Smartphone Sales in Million Units: 2019-2021
EXHIBIT: Global Smartphone Subscription Breakdown by Technology: 2019 and 2025
Cloud Gaming: An Emerging Platform for Games Distribution
Key Benefits of Cloud Technology that are Expected to Boost Internet Gaming Platforms
Economic Benefits
Scalability
Ubiquity
Data Management Concerns Outsourced
Cloud Insurance Shields from Losses
Remote Access: The Real Flavor of Cloud Gaming
Mobile Cloud Gaming: The New Paradigm
Softening Prices Increases Number of Gamers, Supporting Market Prospects
Convergence of Video & Games to be a Key Growth Factor in Coming Years
EXHIBIT: Global eSports Market Breakdown by Revenue Stream (in %) for 2020
EXHIBIT: Global eSports Audience Breakdown (in %) by Occasional Viewers and Esports Enthusiasts for 2019 and 2024
EXHIBIT: World eSports Market Revenue Breakdown by Region/Country for 2019
AR/VR Experience in Video Games Boost Industry Revenues
EXHIBIT: VR Gaming Market: % of Consumers Wanting Application of VR to Games by Generation for 2019
EXHIBIT: VR Solutions Market in Gaming Sector: Percentage Share Breakdown of Revenue by Device Platform for 2015 and 2019
Developments at Hardware & Content Level Boosts Opportunities for Video Games Software
Physical and Digital Crossover Adds New Dimension to Video Gaming
Video Games with Motion Control Keeps Players Glued
3D Gaming Titles Grow in Prominence
Advancements in HTML5 Boosts Mobile Games
NFC Technology Increases Adoption of Wireless Multi-Player Games
Convergence & Improved Network Capability: Crucibles for Success
Micro Gaming Studios & Independent Developers Finally See Their Efforts Get Rewarded
COVID-19 Leaves Advertising Spend Soaring in Video Games Industry
A Peek into Challenges in Store
High Game Development Costs Jeopardizes Developers’ Profitability
Aggressive Marketing Strategies Make Gamers Uncomfortable
Reselling Hurts New Title Purchases
Software Piracy Takes the Wind Out of the Market’s Sails
Negative Publicity Over Violent Video Games Blemishes Business Opportunities
Lack of Skilled Workforce Hurting New Product Development Initiatives
Challenges to Reckon With for Online Games
Free-to-Play Games: A Major Threat for Paid Online & Wireless Gaming Titles
Product Overview
Video Games: A Primer
Video Games Software: A Definition
Classification of Video Games Software by Gaming Platform
Video Games Software Distribution Platforms
Physical Boxed Video Games
Online Downloads
Online Casual Web Browser Games
4. GLOBAL MARKET PERSPECTIVE
World Current & Future Analysis for Video Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
World Historic Review for Video Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
World 15-Year Perspective for Video Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2012, 2020 & 2027
World Current & Future Analysis for Mobile Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
World Historic Review for Mobile Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
World 15-Year Perspective for Mobile Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2012, 2020 & 2027
World Current & Future Analysis for Console Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
World Historic Review for Console Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
World 15-Year Perspective for Console Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2012, 2020 & 2027
World Current & Future Analysis for PC Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
World Historic Review for PC Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
World 15-Year Perspective for PC Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2012, 2020 & 2027
World Current & Future Analysis for Other Platforms by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
World Historic Review for Other Platforms by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
World 15-Year Perspective for Other Platforms by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2012, 2020 & 2027
World Current & Future Analysis for Offline by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
World Historic Review for Offline by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
World 15-Year Perspective for Offline by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2012, 2020 & 2027
World Current & Future Analysis for Online by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
World Historic Review for Online by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
World 15-Year Perspective for Online by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2012, 2020 & 2027
UNITED STATES
Video Game Sales Witness Sharp Rise Amidst COVID-19 Pandemic
Key Market Trends in Nutshell
Video Games Software: Market Basics
Changing Demographics: A Prime Driver
Key Statistical Data
EXHIBIT: US Video Games Market: Percentage Share of Gamers by Age Group for 2019
EXHIBIT: US Video Games Market: Percentage Share of Gamers by Gender for 2019
EXHIBIT: US Video Games Market: Top Selling Video Games during 2010-2019
EXHIBIT: US Video Games Market Breakdown of Unit Sales by Genre for 2019
EXHIBIT: US Video Games Market (2019): Percentage of Video Gamers Playing Games with Others by Gamer Group
EXHIBIT: US Video Games Market Breakdown of Dollar Sales (in %) by Category for 2019
Console Game Software Contributes to Video Games Market
Wireless Gaming Makes Massive Strides
Hollywood-Inspired Games
Violent & Adult Theme Video Games: Cause for Concern
Distribution Dynamics
USA Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
USA Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
USA 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
USA Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
USA Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
USA 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
CANADA
Market Overview
Canada Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Canada Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Canada 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Canada Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Canada Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Canada 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
JAPAN
Market Overview
Unique Features of Japanese Gaming Industry
Mobile Gaming Leads Video Games Market in Japan
Japan Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Japan Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Japan 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Japan Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Japan Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Japan 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
CHINA
Market Overview
Licensing Strategy Drives Market Growth
Mobile Games Rise in Popularity
Transition from Casual Gamers to Hardcore Gamers: The New Market Trait
EXHIBIT: Chinese Mobile Games Market (2019): Percentage Breakdown of Average Time Spending Per Day on Mobile Games
EXHIBIT: Chinese Mobile Gaming Market: Percentage Breakdown of Gamers by Gender for 2019
Opportunities for Domestic Companies
China Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
China Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
China 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
China Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
China Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
China 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
EUROPE
Market Overview
EXHIBIT: Gaming Population in Europe: Gamers as % of Total Population by Age Group for 2019
EXHIBIT: European Video Games Software Market by Distribution Channel (in %) for 2019
Mobile Gaming Market On Growth Path
Europe Current & Future Analysis for Video Games by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
Europe Historic Review for Video Games by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Europe 15-Year Perspective for Video Games by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2012, 2020 & 2027
Europe Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Europe Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Europe 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Europe Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Europe Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Europe 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
FRANCE
France Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
France Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
France 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
France Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
France Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
France 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
GERMANY
Germany Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Germany Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Germany 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Germany Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Germany Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Germany 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
ITALY
Italy Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Italy Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Italy 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Italy Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Italy Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Italy 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
UNITED KINGDOM
Market Overview
Mobile Games Propel Market Growth
EXHIBIT: Mobile Gaming Market in the UK: Percentage Breakdown by Gender for 2019
EXHIBIT: Mobile Gaming Market in the UK: Penetration Rate (in %) by Age Group for 2019
Advergaming to Target Right Customers
UK Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
UK Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
UK 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
UK Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
UK Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
UK 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
SPAIN
Spain Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Spain Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Spain 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Spain Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Spain Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Spain 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
RUSSIA
Russia Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Russia Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Russia 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Russia Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Russia Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Russia 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
REST OF EUROPE
Rest of Europe Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Rest of Europe Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Rest of Europe 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Rest of Europe Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Rest of Europe Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Rest of Europe 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
ASIA-PACIFIC
Market Overview
Rising Significance of South-East Asia in Video Games Market
Asia-Pacific Current & Future Analysis for Video Games by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
Asia-Pacific Historic Review for Video Games by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Asia-Pacific 15-Year Perspective for Video Games by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2012, 2020 & 2027
Asia-Pacific Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Asia-Pacific Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Asia-Pacific 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Asia-Pacific Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Asia-Pacific Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Asia-Pacific 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
AUSTRALIA
Australia Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Australia Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Australia 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Australia Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Australia Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Australia 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
INDIA
Market Overview
Mobile and PC Games Share Top Honors in Indian Gaming Market
Opportunities and Threats for Indian Gaming
India Emerges as a Destination for Game Developers
Impact of COVID-19 on Gaming Startups in India
India Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
India Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
India 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
India Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
India Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
India 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
SOUTH KOREA
Market Overview
EXHIBIT: South Korean Mobile Gaming Market Breakdown of Gamers (in %) by Gender: 2019
South Korea Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
South Korea Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
South Korea 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
South Korea Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
South Korea Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
South Korea 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
REST OF ASIA-PACIFIC
New Zealand
EXHIBIT: New Zealand Video Games Market (in %) by Age Group: 2019
EXHIBIT: New Zealand Video Games Market Breakdown of Gamers (in %) by Gender: 2019
Rest of Asia-Pacific Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Rest of Asia-Pacific Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Rest of Asia-Pacific 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Rest of Asia-Pacific Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Rest of Asia-Pacific Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Rest of Asia-Pacific 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
LATIN AMERICA
Latin America Current & Future Analysis for Video Games by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
Latin America Historic Review for Video Games by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Latin America 15-Year Perspective for Video Games by Geographic Region - Percentage Breakdown of Value Sales for Argentina, Brazil, Mexico and Rest of Latin America Markets for Years 2012, 2020 & 2027
Latin America Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Latin America Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Latin America 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Latin America Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Latin America Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Latin America 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
ARGENTINA
Argentina Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Argentina Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Argentina 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Argentina Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Argentina Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Argentina 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
BRAZIL
Market Overview
EXHIBIT: Brazilian Console Video Games Market Breakdown (in %) by Distribution Channel for 2019
Brazil Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Brazil Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Brazil 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Brazil Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Brazil Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Brazil 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
MEXICO
Market Overview
Mexico Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Mexico Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Mexico 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Mexico Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Mexico Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Mexico 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
REST OF LATIN AMERICA
Rest of Latin America Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Rest of Latin America Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Rest of Latin America 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Rest of Latin America Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Rest of Latin America Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Rest of Latin America 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
MIDDLE EAST
Middle East Current & Future Analysis for Video Games by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
Middle East Historic Review for Video Games by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Middle East 15-Year Perspective for Video Games by Geographic Region - Percentage Breakdown of Value Sales for Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets for Years 2012, 2020 & 2027
Middle East Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Middle East Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Middle East 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Middle East Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Middle East Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Middle East 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
IRAN
Iran Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Iran Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Iran 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Iran Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Iran Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Iran 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
ISRAEL
Israel Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Israel Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Israel 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Israel Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Israel Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Israel 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
SAUDI ARABIA
Saudi Arabia Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Saudi Arabia Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Saudi Arabia 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Saudi Arabia Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Saudi Arabia Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Saudi Arabia 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
UNITED ARAB EMIRATES
UAE Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
UAE Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
UAE 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
UAE Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
UAE Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
UAE 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
REST OF MIDDLE EAST
Rest of Middle East Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Rest of Middle East Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Rest of Middle East 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Rest of Middle East Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Rest of Middle East Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Rest of Middle East 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
AFRICA
Africa Current & Future Analysis for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Africa Historic Review for Video Games by Platform - Mobile Games, Console Games, PC Games and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Africa 15-Year Perspective for Video Games by Platform - Percentage Breakdown of Value Sales for Mobile Games, Console Games, PC Games and Other Platforms for the Years 2012, 2020 & 2027
Africa Current & Future Analysis for Video Games by Type - Offline and Online - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
Africa Historic Review for Video Games by Type - Offline and Online Markets - Independent Analysis of Annual Sales in US$ Million for Years 2012 through 2019 and % CAGR
Africa 15-Year Perspective for Video Games by Type - Percentage Breakdown of Value Sales for Offline and Online for the Years 2012, 2020 & 2027
Total Companies Profiled: 145

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