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DOMAIN EXPERT ENGAGEMENTS

Number of executives repeatedly engaged by snail & email outreach*

POOL + OUTREACH

397

Interactions with Platform & by Email *

INTERACTIONS

79

Unique # Participated *

PARTICIPANTS

16

Responses Validated *

VALIDATIONS

6

* Platform engagements are dynamic. Stats are published quarterly.


  •  CODE

  •  PAGES

  •  DATE

  •  PRICE

    $

  •  DATA EXHIBITS

    125


TABLE OF CONTENTS


   Pages :    | $

   Study Reliability and Reporting Limitations.....I-1  
   Disclaimers.....I-2
Data Interpretation & Reporting Level.....I-2
  
   Quantitative Techniques & Analytics.....I-3
Product Definitions and Scope of Study.....I-3
  
   Introduction.....II-1
Types of Games.....II-1
Video Games.....II-1
Electronic Games.....II-1
1$110
   Slot Machines.....II-2
The Modern Slot Machines.....II-2
The Invention of Slot Machine.....II-2
1$110
   Jukebox.....II-3
History.....II-3
1$110
   Shuffle Alleys/Puck Bowlers.....II-4
Billiards Table.....II-4
History.....II-4
Types of Billiards Table.....II-4
Pocket Billiards Table.....II-4
1$110
   Carom Billiards Table.....II-5
Snooker Table.....II-5
1$110
   Pinball.....II-6
History.....II-6
1$110
   Kiddie Rides.....II-7
Types of Kiddie Rides.....II-7
Base Rides.....II-7
Carousel Rides.....II-7
1$110
   Character Rides.....II-8
Hydraulic Rides.....II-8
Track Rides.....II-8
Miniature Ferris Wheel Rides.....II-8
Free Movement Rides.....II-8
Swing Rides.....II-8
Teeter Totter Rides.....II-8
1$110
   Hybrid Rides.....II-9
Personal Use Kiddie Rides.....II-9
1$110
   A. Market Analysis.....II-10
Industry Overview.....II-10
Market Overview.....II-10
Family Entertainment Centers – A Key Success Factor.....II-10
1$110
   Slot Machine Installations.....II-11
Table 1: Slot Machine Installations in North America: Total Installations by Company in 2009 and 2011P (includes corresponding Graph/Chart).....II-11
1$150
   Gaming Devices Market: Leading Players.....II-12
Table 2: North American Market for Gaming Devices (2007 and 2008): Market Share Breakdown of Leading Companies Based on Total New Installations (includes corresponding Graph/Chart).....II-12
1$150
   B. Market Analytics.....II-13
Table 3: US Recent Past, Current and Future Analysis for Coin-operated Amusement Devices - Annual Product Shipments in US$ Million for Years 2007 through 2015 (includes corresponding Graph/Chart).....II-13
1$150
   Table 4: US Historic Review for Coin-operated Amusement Devices - Annual Product Shipment in US$ Million for Years 2001 through 2006 (includes corresponding Graph/Chart).....II-141$150
   A. Market Analysis.....II-15
Demand Soars for Amusement Devices with Prizes.....II-15
Slot Machines – A Major Casino Attraction.....II-15
1$110
   New Amusement Device Installation Move to Non-Traditional Locations.....II-16
Amusement Arcades Move to Leisure-time Facilities Benefits Amusement Devices.....II-16
Amusement Devices – The Manufacturer, Wholesaler and Operator Perspective.....II-16
1$110
   B. Market Analytics.....II-17
Table 5: German Recent Past, Current and Future Analysis for Coin-operated Amusement Devices - Annual Sales Figures in US$ Million for Years 2007 through 2015 (includes corresponding Graph/Chart).....II-17
1$150
   Table 6: German Historic Review for Coin-operated Amusement Devices - Annual Sales Figures in US$ Million for Years 2001 through 2006 (includes corresponding Graph/Chart).....II-181$150
   Table 7: German Recent Past, Current and Future Analysis for Coin-operated Amusement Devices by Type - Annual Installations in Units for Years 2007 through 2015 Independently Analyzed for Amusement Devices with Prizes, Amusement Devices without Prizes (Video Game Devices, Score Game Devices and Pinball Devices), and Sports Games Devices (includes corresponding Graph/Chart).....II-191$150
   Table 8: German Historic Review for Coin-operated Amusement Devices by Type - Annual Installations in Units for Years 2001 through 2006 Independently Analyzed for Amusement Devices with Prizes, Amusement Devices without Prizes (Video Game Devices, Score Game Devices and Pinball Devices), and Sports Games Devices (includes corresponding Graph/Chart).....II-201$150
   Table 9: German 13-Year Perspective for Coin-operated Amusement Devices by Type - Percentage Share Breakdown of Installations for Amusement Devices with Prizes, Amusement Devices without Prizes (Video Game Devices, Score Game Devices and Pinball Devices) and Sports Games Devices for Years 2003, 2009 and 2015 (includes corresponding Graph/Chart).....II-211$150
   NanoTech Entertainment Launches Pinball Wizard Controller.....II-22
GLOBAL VR Introduces America's Army Conversion Kit.....II-22
GLOBAL VR to Launch Need for Speed Carbon Games.....II-22
1$110
   Betson Financial Services Introduces Big Buck Safari Deluxe.....II-231$110
   Bally Technologies Takes Over Games4you.....II-24
Bally Technologies Inks Extension Contract with New York Lottery.....II-24
Bally Technologies Receives New Contract from Boot Hill Casino & Resort.....II-24
1$110
   Peninsula Gaming Takes Over Amelia Belle Casino.....II-25
Universal Space Signs Distribution Agreement with Betson Enterprises.....II-25
Titan 4 Games Selects Softkinetic's iisu™ Software Platform.....II-25
1$110
   Penn National Gaming to Retain Empress Casino Joliet.....II-26
AC Coin and International Game Renew Agreement.....II-26
Coinstar Divests Entertainment Services Business.....II-26
1$110
   Magic City Casino Chooses FutureLogic's GEN2™ Printers.....II-27
Streak Technology and Global VR Announce Partnership.....II-27
Suzo-Happ Group Takes Over Owens Precision Fabricators.....II-27
1$110
   Hanover Partners Acquires Majority Interest in Pyramid Technologies.....II-28
Suzo-Happ Acquires Suzo Polska.....II-28
GTECH Acquires Atronic.....II-28
Pacific Gaming Acquires Minority Shareholding in Interactive Entertainment.....II-28
Diversified Financial Network to Acquire Majority Stake in Poseidon.....II-28
Inspired Gaming and NextGen Gaming Form Partnership.....II-28
1$110
   Global VR Signs Licensing Agreement with Warner.....II-29
Betson Enterprises Enters into Collaboration with Family Fun Companies.....II-29
1$110
   Apple Industries, Inc. (US).....II-30
Argosy Gaming Company (US).....II-30
Atari, Inc. (US).....II-30
Bally Technologies, Inc. (US).....II-30
1$110
   Capcom Co. Ltd (Japan).....II-31
GLOBAL VR®, Inc. (US).....II-31
International Game Technology (US).....II-31
1$110
   Kiddie Rides USA (US).....II-32
SEGA Corporation (Japan).....II-32
WMS Industries, Inc. (US).....II-32
1$110
   Wurlitzer Jukebox Company (Germany).....II-331$110
    
 
 


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